Advanced International Journal for Research

E-ISSN: 3048-7641     Impact Factor: 9.11

A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal

Call for Paper Volume 7, Issue 4 (July-August 2026) Submit your research before last 3 days of August to publish your research paper in the issue of July-August.

Gaming Habits and Emotional Responses in Adolescents

Author(s) Mr. Hrishant Sahoo
Country United States
Abstract This study looks at the relationship between video game habits and self reported feelings of anger and aggression among teenagers. A total of 85 students from grades 9 through 12 took part in an anonymous online survey. The survey asked about how much time they spend playing video games, what types of games they play, and how they feel during and after playing. Most participants said they play video games often, and shooter and fast paced games were some of the most common. Many students also said they notice changes in mood after playing, such as feeling more irritated or sometimes more aggressive. Since the data is based on self reports, the results do not show cause and effect. Instead, they show patterns in how teens think gaming affects their emotions.
Keywords Keywords: video games, teenagers, aggression, mood, gaming habits, self report
Field Sociology > Health
Published In Volume 7, Issue 4, July-August 2026
Published On 2026-07-04

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